To use Shape Bender, you must have three specific elements in your model: The Object oriented along the The Base Line : A single straight line drawn on the directly below or adjacent to your object. The Target Curve : The curved path you want the object to follow. 🚀 How to Use It Once your elements are ready, follow this workflow: Select the Object : Click on your group or component. Activate the Tool Plugins > Chris Fullmer Tools > Shape Bender Pick the Base Line : Click the straight line on the Red Axis. Pick the Curve : Click the target path. Preview and Finalize wireframe preview will appear. Up/Down Arrow keys to flip the start/end or the direction of the bend. to generate the final geometry. 💡 Pro Tips for Success

: The straight reference line must be oriented along the red axis for the plugin to recognize the "length" of your object correctly. Avoid Distortion

: While highly effective, Shape Bender can sometimes cause slight geometry distortion if the curve is extremely sharp. Installation : You can download the extension from the SketchUcation Plugin Store or the SketchUp Extension Warehouse. SketchUp Community AI responses may include mistakes. Learn more Bending text in 3D? - SketchUp Forums

Shape Bender is a classic SketchUp extension developed by Chris Fullmer

: The path or curve that the object will be molded to follow. DanielTal.com How It Works : Select the group or component you want to bend. Activate Tool : Click the Shape Bender icon. Reference Line : Click the straight reference line you created. Target Curve : Click the curved path. Preview and Commit : SketchUp will show a wireframe preview. You can use the Up/Down arrow keys

on your keyboard to toggle the direction or side of the bend. Press to complete the operation. Best Practices & Tips Axis Alignment

To use Shape Bender effectively, you must have three specific elements in your model: The Object : A group or component that you want to bend. A Straight Reference Line : A single straight line drawn along the

(X-axis) that matches the length of the object you wish to bend. A Target Curve